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Hello World! I have not written any posts for quite a while and decided I needed to at least drop one now. I have been busy with various things so blogging has not been a priority unfortunately. Anyw...



I have been rewriting the base code for the vehicle simulation and so far things are going good. I hope to have a working demonstration in the coming days. I have also made a new hud with a nicer t...



Just a quick post today, a function to help my friend Rick out, thought I might as-well post it for others to use. PX_fnc_dropEventSmoke = { _this spawn { params ["_side", "_pos", "_height"]; ...



No... I'm not dead...... So as the title says, I have been busy setting up a new dedicated server and moving over all data which has been a chore to say the least. Goodbye my trusted reliable old fr...



Today I've put together a couple of functions that will help going forward with vehicle persistence. The idea is you call a function to return a vehicle state, this includes the class, position, dire...



Back again with another function that is useful, string replacement! This one is quite obvious, you want to replace some substrings of a string with your replacement.... but how would you do that in ...



Creating dialogs for Arma 3 can be a serious pain in the a** and even worse when something does not work or is missing. A good example is ListNBox, adding tooltips to a multi column listbox means you ...



Today, I was wanting to add a nicely formatted currency to a mod I am working on and ran into a problem..... (Arma SQF has almost no decent inbuilt handling of large numbers and has many precision pro...