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Today I've put together a couple of functions that will help going forward with vehicle persistence. The idea is you call a function to return a vehicle state, this includes the class, position, dire...



Back again with another function that is useful, string replacement! This one is quite obvious, you want to replace some substrings of a string with your replacement.... but how would you do that in ...



Today, I was wanting to add a nicely formatted currency to a mod I am working on and ran into a problem..... (Arma SQF has almost no decent inbuilt handling of large numbers and has many precision pro...



I finally got around to correcting some of the 64-bit code and some basic testing for my ArmaDB plugin for Arma 3 (see previous beta release here) ArmaDB is a plugin and interface to use mysql/mari...



I've been quite busy this past couple of weeks moving all my gear back into my home office in preparation for the cold winter, but I wanted to make a new post. I am going to show you my "coolmsg" func...



Today I am releasing my view distance/grass detail updater which is ideal for multi-player games where you require a fast way of changing view distance or terrain detail. This allows the following ...



TerraFoliage is a library that can be implemented into game engines (such as UE4) to generate realistic and infinite variations of foliage procedurally. This project is not released to the public a...



Another Arma post, this time I'm posting my team tag SQF script. This script allows players to see friendlies up to max distance specified by definition. They are visible using the rank icon of the fr...