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Posted on March 14, 2019 at 12:02 (GMT +00:00) by Colin

Celerity is an ambitious project that I'm working on as the sole developer. My goal is to create a racing game that balances the excitement of high-speed racing with the authenticity of real-life driving, providing players with an engaging and immersive experience.

To achieve this, I'm exploring advanced physics engines and incorporating real-world data into my game design. This enables me to deliver a game that accurately reflects the complexities of real-life racing while also providing a fun and enjoyable gameplay experience.

As a racing enthusiast, I believe that games in this genre offer a unique opportunity to educate players on the intricacies of motion, acceleration, and velocity. Celerity aims to do just that, providing an educational yet exciting gaming experience for players of all ages and skill levels.

I hope some day that Celerity can be a game that can be enjoyed by racing fans world wide.

Check my blog for on-going dev logs

More information will be added here at a later date.

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